The UniREST Client is a Unity asset. It must be installed in your Unity project and configured in order to make it working with your UniREST Server application.
The UniREST Client contains a set of classes under the TigerForge namespace:
UniRESTClient | This is the main UniRESTClient class. It contains methods and classes for communicating with the UniREST Server, such as user registration and login, methods for reading, writing, updating and deleting Database tables records, reading and writing Server files, download and upload files, and so on. |
UniRESTClient.Async The Async class contains the various UniRESTClient methods for communicating with your Server. It also has some classes for performing special operations. | |
UniRESTClient.Async.File The class for saving files into your Server and read their content. | |
UniRESTClient.Async.FileManager The class for managing all your files into your Server (created or uploaded). | |
UniRESTClient.Async.Repeater The special engine for executing repeated async calls. | |
UniRESTClient.Async.SyncTable The special class for using the SyncTable feature. | |
UniRESTClient.Download The class for downloading files. | |
UniRESTClient.Upload The class for uploading files into your Server. | |
Json JsonArray | A built-in JSON parser to easily work with simple JSON data and simple JSON arrays. |
UniRESTBinary | A set of methods to extract binary data from any kind of source (objects, resources, file, etc.) and save them to local or remote files and convert them into binary strings suitable to be saved on Database. |